gasraleisure.blogg.se

Dengeki bunko fighting climax kirito
Dengeki bunko fighting climax kirito




dengeki bunko fighting climax kirito

Everything is easy to do, and whether I played the game on a Dual Shock 3, my Saturn-style USB pad, or 360-style Battlefield 4 controller, the control layout was logical and could be tweaked if needed. This may not be a Sega-developed game, but it has the polish one would expect from a fighting game they created. The core game sticks to 2D fighting mechanics that are tried and true – but executed to near-perfection here. Every character stands out in some way, and they’re all fun to use. He isn’t SNK Boss hard, but offers up a fair challenge and his super-serious attitude also comes off as highly entertaining here amid the other chaos. He doesn’t attack with swords, stop signs, or soda machines like the others – and acts as a final boss who uses straight martial arts to win. He’s got his VF moves, but they seem like just the right amount of out of place given all the other insanity going on. Here, his gi redesign fits in nicely and adds a lot of panache to his look while his style stands out. He’s a highly technical fighter even in the VF games, but his style did translate seamlessly to Dead or Alive. Rentaro’s a great mid-range fighter, while Kirito is more of a long-range specialist.Īkira is one of the most interesting roster members because of his drastically different style. On one end of the spectrum, you have the screwball comedy there and then you have the super-serious Rentaro slicing and dicing with his swords. She’s in a conservative school outfit and sticks to kicking and silly things like rolling into an anime ball of sound effects and vague attacks that do tons of damage thanks to it having about 20 hits contained in it. Taiga is a laugh riot because her style is so comedy-heavy.






Dengeki bunko fighting climax kirito